Thursday, June 28, 2012

Learning Some Rigs

Timegate introduced me to 3ds Max and more specifically to what is known as the Biped Rig. The Biped rig is a pre-made rig that you can set up with any character you create. It comes with some custom tools that you can use only for that rig. For example, it uses 3 different types  of keys that allow you to do certain things. Doing walk cycles is made easy by using planted-keys, which, like it sounds, plant the foot (or whatever else you use it on) in the same spot as the previous key. Little things like that are made easy. Plus you can copy poses and animation pretty easily.

But, since I've started my contract work in Boston, I have had to learn another 3ds Max rig called the CAT rig. Same type of thing. A pre-made rig that can easily be set up with any character you have. It also has some special tools that comes with it, that are specific to that rig.

I have to say, for what I've been working on, I think I like the biped rig better. The layer system makes more sense to me personally. It tends to blend better and has the magnet tool that can pickup a pose from the layer beneath. And for mocap cleanup, the different key types can make things a lot easier. Plus, the biped was built in a way that allowed you to use Fk and Ik at the same time in a way. I don't think it was complete Fk, but you could definitely move it like an Fk if you rotated a certain way. Though, the CAT rig is nice for people who like to work completely in FK or IK. It has a controller that lets you switch between the 2. Which is actually how it was in Maya for me, so its not like I'm not used to that. 

The only thing that I don't really like about biped is that the curve editor makes no sense to me. Its got its own special editor but its hard sometimes to get it to do what you want. And, at least with mocap, it can be a little buggy. I've had my issues with it. The CAT rig uses the nice, normal curve editor that does was you think its doing. That is the one thing about biped that drives me nuts.

So, in conclusion, guess the CAT rig just needs some more exploring. But as of right now, for me personally, I like Biped. 

Tuesday, June 19, 2012

Tangled Shot Progression

Progression of an Animated Shot: Gothel & Rapunzel Disney's Tangled from Jamaal Bradley on Vimeo.

One of my co-workers showed me this. I love to watch the progression of shots. Helps me understand the process that other animators use to get to their final shot. Plus, this just happens to be one of my favorite movies. :)


Sunday, June 10, 2012

Feel Free to Comment

I'm not sure how many people actually read my blog, but I would love some feedback. Could I use more of one type of post (like updates on my life, inspiration, ect.)? Or maybe less of other things? Or maybe the banner looks stupid and I should do something else? Or the layout is hard to follow? Or the colors don't go well together? I think you get the point.

Any suggestions are great. I'm always looking for ways to improve myself. Same applies to my website. Would love some constructive criticism.

Also lets me know who's out there reading this :)

Saturday, June 2, 2012

A Life Update

So, I realize that I haven't written anything in awhile. Well, things have been just a little crazy. There have been a few looong nights and then the other day I find out that I have an opportunity to work up in Boston for 4 months. So here I am up in Boston. Just arrived today with 7 others. No, I did not quit at Timegate. We are just helping another studio for the next 4 months on their project. Which, for me, is pretty cool. I get a chance to see how another studio works and live up in Boston for a while, without having to quit my other job. Sweet deal. Its especially nice for me because Timegate has been the only studio until now that I have experienced. I like getting this chance to compare how different studios work. Not sure how much I'm allowed to say at the moment. I will let you ponder what I'm going to be working on. So excited!!