Wednesday, December 5, 2012

Goodbye Timegate

Well, my time at Timegate has come to an end. Monday I was laid off. Too many artists and not enough work. I wasn't the only one, so I have some people with me going through the same thing. But if there is one thing I've learned is that this is pretty normal for this industry. People are constantly moving around.

I will miss all the people at Timegate. They were my first studio family. I'm not mad at them for letting me go. They've given me a lot. They were my first studio job. They hired me with no studio or game experience. I've learned all about 3ds Max and the Unreal Editor and all the working behind making video games. Plus, through them, I was able to work at Irrational for a few months and meet the awesome people up there.

I've gotten a little over a year's experience in. I've worked on both "Aliens: Colonial Marines" and "Bioshock: Infinite". So now it is time to spread my wings and see what else is out there!

Pray that a great opportunity comes my way!